| Consumer Advice |
ESRB Rating: Everyone Violence
Parents
will not have anything to worry about here. Spider-Man contains no
blood, gore or excessive amount of violence. In fact, this is probably a title
I would recommend as a good action game for anyone. Spider-Man fans will
definitely want to try this game, if only for a rental. It does justice to the
movie and even, to some extent, the cartoon show. One should keep in mind that Spider-Man
is a rather short game in length and this fact will often prevent people from
actually purchasing a game. Metal Gear fans might be interested in this
title for its stealth missions. Although not nearly as sophisticated as the
overall concept of Metal Gear, these levels are still worth a look for
anyone craving espionage action. Fortunately, this is a multi-platform game and
anyone owning one of the next generation systems will be able to play Spider-Man. |
The transitional relationship between movies
and video games can often be compared to that of oil and water. One simply
doesnt mix in the other. Movie-based games often hide behind the illusion of
presenting players with the chance to relive the motion picture story through
the eyes of the protagonist. In most cases, however, the character is guided through
a distorted version of the film that is barely recognizable in a game that
seems to have been neglected in its production. Before I even started playing Spider-Man:
The Movie, it already had two factors going against it—the first being that
it is based upon a film. To this day I can still remember the movie-based
atrocities released during the Super Nintendo/Genesis era that did little more
than provide gamers with some horrendous gaming experiences. The other
stereotype I blindly branded Spider-Man with was the expectation of
playing nothing more than an ordinary 3-D beat em up. After all, the last Spider-Man
game I played was on a 16-Bit console in which there was little else to do
other than line up villains for beatings. To my surprise, Activisions take on
Spideys movie proves that an exception to the rule is always possible.
For anyone who hasnt seen Spider-Man,
or has somehow avoided being bombarded with all the media hype it has been
receiving, the game at its core reflects the movies story. A nerdy teenager
(Peter Parker) turns into a crime fighter after having been bitten by a
genetically modified arachnid that gives him spider-like abilities. He then
decides to use his newfound powers for the forces of good and, thus,
Spider-mans duty to keep the city safe has begun.
The adventure in Spider-Man is divided
into various levels, all of which form a coherent order and, for the most part,
stay true to the movie. For instance, a certain number of levels might focus on
hunting down a villain while others might involve accomplishing a specific
task. As I feared, these levels are too little in number and often too short in
length. Yet, contrary to what I expected, the gameplay compensates and makes up
for a lot in this game, not limiting itself to plain beat em up action. As a
matter of fact, Spidey manages to make good use of his abilities in various
situations such as stealth missions a la Metal Gear, where he must
infiltrate a high security area while guards and sensors make the job even more
delicate. Unfortunately, the artificial intelligence isnt half as smart as
that found in Hideo Kojimas masterpiece. Even after being tied up in
Spider-Mans web, certain guards still dont realize the wall crawler is
lurking in the dark nearby. Of course, as far as this aspect of the game is
concerned, the aerial duels are the icing on the cake. Whether they pit
Spider-Man off against robotic villains or the Green Goblin himself, these
levels show off the games graphics and controls at their best in non-stop
action.
While on the subject of
controls, I must say that it would be hard to ask for anything better. Spidey
is quick to respond to any commands from the controller and his movements are
always fluid. Although they might look complicated when looking at the
instructions manual, Spider-Mans various web-shooting abilities are fairly
easy to learn and using them quickly becomes second nature. The only downside
in this area arises in hand to hand confrontations. Executing certain combos
can sometimes be tricky even though the button combinations appear to be
relatively simple.
This game is set apart from other movie-based
titles by the fact that Activision not only drew inspiration from the film, but
the cartoon show and comic books as well. While the movie gave Spider-Man only
one major villain to deal with (the Green Goblin), Activision focused more on
the fact that Spidey was a crime fighter. For this reason, the game shows
Spider-Man fighting various criminals even if they have no relation to the
Goblin whatsoever. This is where the cartoon and comic book influences come in.
Villains such as the Shocker or Vulture have been added without compromising
the flow of the story. This, however, doesnt mean such characters only show up
for cameo appearances in the game. Each encounter with a cartoon-inspired
individual always involves more than a single level.
It shows that Activision made
every effort to stay true to the movie, especially when listening to the voice
acting. Both Tobey Maguire (Spider-Man) and Willem Dafoe (The Green Goblin)
took up their respective roles and voiced their video game counter parts. The
result is entertaining dialogues that sound, for the most part, as they would
in the actual movie. Even Bruce Campbell (The ring announcer) gave his voice to
act as a guide to players and offer them advice (although often in a sarcastic
and annoying way). As was the case in the cartoon show, Spidey has a witty or
sarcastic comment for just about every situation. Certain full-motion videos also
stay loyal to the motion picture as they reproduce verbatim scenes which are
crucial to the plot of both the game and movie.
Spider-Man will probably
not win any Game of the Year award. However it is nice to see that, for once,
a movie-based game shouldnt be treated as a must avoid at all costs title. I
believe this game should be viewed as an example of how to successfully
transfer a movie into an enjoyable gaming experience.
Disclaimer: This review is based on the GameCube version of the game.
- Published June 12, 2002
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