I struggled to understand where the game was coming from conceptually, and what it was trying to achieve as an interactive experience. Still, despite poor word of mouth from the press and gamers alike, I still gave The Bouncer the benefit of the doubt. In the process of playing through the game for the purposes of my review and enjoyment, I tried to look at it from different angles, but no matter which context I tried to look at it from, it still pretty much stank up da house.